interface IGraphTemplateState {
    connections: IConnectionState[];
    id: string;
    inputs: readonly IGraphInterface[];
    name: string;
    nodes: INodeState<unknown, unknown>[];
    outputs: readonly IGraphInterface[];
}

Hierarchy (view full)

Properties

connections: IConnectionState[]
id: string
inputs: readonly IGraphInterface[]
name: string
nodes: INodeState<unknown, unknown>[]
outputs: readonly IGraphInterface[]