interface IGraphNodeState {
    graphState: IGraphState;
    id: string;
    inputs: NodeInterfaceDefinitionStates<any> & NodeInterfaceDefinitionStates<Record<string, NodeInterface<any>>>;
    outputs: NodeInterfaceDefinitionStates<any> & NodeInterfaceDefinitionStates<Record<string, NodeInterface<any>>>;
    title: string;
    type: string;
}

Hierarchy (view full)

Properties

graphState: IGraphState
id: string
title: string
type: string